Echoes of Abandonment

Eeriness and Abandonment

This piece was inspired by a deep sense of eeriness and loneliness, a feeling that lingers in places that once thrived with life but have since been forgotten. I wanted to create an environment that visually tells the story of a place left behind, where every structure and detail hints at memories and activity long gone. This scene was inspired by forgotten memories, places that time has consumed, where people left and never looked back, and spaces that still whisper stories through their worn-out walls and rusted signs. From the chipped motel paint to the dusty neon glow of the gas station, every detail was carefully crafted to evoke that eerie sense of emptiness. An image to feel like time had stopped quiet, yet heavy with the presence of something that’s no longer there.

My goal was to evoke a cinematic stillness where the emptiness feels alive with memories. I built the environment in 3D from scratch, focusing heavily on composition, lighting, and environmental storytelling. I layered textures to enhance the decay and timeworn look, while vegetation and debris were carefully scattered to break symmetry and guide the viewer’s eye through the scene.

Built to tell a story without words, this cinematic 3D environment invites the viewer into a world where the silence speaks louder than any character could.

The environment and main models, including the motel, the gas station, and the surrounding landscape, were modeled from scratch. I used a mix of manual modeling and procedural tools, incorporating scatter systems and add-ons to populate the scene with vegetation, debris, and other small details. These subtle elements help ground the setting and give it more life. Additionally, I integrated some free assets from 3D libraries—such as the car, the gas pump, and the signage. These were carefully chosen and customized to blend seamlessly into the scene without breaking its visual coherence or atmosphere..

Motel asset used in the scene.

Desert gas station by: Joakim Stigsson

Desert Gas Station | FAB. (n.d.). https://www.fab.com/listings/757d05fd-ee2c-484e-b5a4-f1fb8ffe7643

Abandoned Gas Station Route 66, United States

Route 66: The mother road’s erasure of history and Nuance. Atmos. (n.d.). https://atmos.earth/route-66-the-mother-roads-erasure-of-history-and-nuance/

Orlando Motel, Arizona, United States.

BREAKDOWN

Texturing and Detail Work
I put a lot of attention into the textures to reinforce the sense of abandonment. The motel’s walls are chipped and stained, the gas station looks rusted and worn down, and the dirt on the ground is uneven, as if untouched for years. These details help build the world without saying a single word—they tell the viewer something once happened here, and now it’s gone.

Lighting and Final Presentation
The lighting was designed to emphasize emptiness without making the image feel lifeless. There’s a melancholic beauty in how the neon signs still glow despite the silence that surrounds them. I leaned into cinematic lighting to guide the viewer’s eye across the scene, from the lonely car at the pumps to the long shadows cast by the motel balconies.

Textures used in the scene

Note:

Software: Blender

Render: Cycles (GPU processing)

Post-Processing: Photoshop

Video compositing: Adobe Premiere

Textures: FAB and Polyhaven

Free assets: BlenderKit and FAB

Scatter add-on: Gscatter (free software)

This environment was made using free assets from free libraries online.

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Abandoned Temple