
Rapture
Set in the eerie stillness of a rain-soaked night, Rapture captures a moment frozen in mystery. A dimly lit gas station glows with soft neon, its canopy reflecting on the wet pavement. A patrol car stands silently beneath the lights, engine off, red and blue sirens faintly pulsing in the mist. A lone figure faces the station’s glow, where a sign reads “ON AIR” a cryptic clue or a surveillance warning?
Created entirely in Blender, Rapture blends cinematic composition, atmospheric lighting, and storytelling to immerse viewers in a world where something crucial just happened or is about to.
Moving on…
Final image processed
Final Composition
Final render
Noisy image
Volume Direct
Mist
Diffuse direct
Gloss direct
Emission
Evironment
Transmission direct
AO
Normal
UV
Denoising albedo
Denoising normal
Denoising depth
Textures used in scene
Asphalt texture
Rough concrete
Broken brick wall
Assets used in scene
White paint
OBS: All textures were sourced from free websites such as Polyhaven, Fab, etc…