Rapture

Set in the eerie stillness of a rain-soaked night, Rapture captures a moment frozen in mystery. A dimly lit gas station glows with soft neon, its canopy reflecting on the wet pavement. A patrol car stands silently beneath the lights, engine off, red and blue sirens faintly pulsing in the mist. A lone figure faces the station’s glow, where a sign reads “ON AIR” a cryptic clue or a surveillance warning?

Created entirely in Blender, Rapture blends cinematic composition, atmospheric lighting, and storytelling to immerse viewers in a world where something crucial just happened or is about to.

Moving on…

Textures used in scene

Asphalt texture

Rough concrete

Broken brick wall

Assets used in scene

White paint

OBS: All textures were sourced from free websites such as Polyhaven, Fab, etc…

Note:

Software: Blender

Render: Cycles (Optix)

Post-Processing: Photoshop

Textures: FAB and Polyhaven

Scatter add-on: Gscatter (free software)

This environment was made using free assets from free libraries online.

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Echoes of Abandonment